

- Description
-
Risk Strata Limited began as a side hustle—an entrepreneurial experiment rooted in strategic thinking and risk management. Over time, it evolved into a structured holding company, managing family assets and acting as a launchpad for innovative startup ventures. Today, Risk Strata Limited is more than just a business entity; it’s a vehicle for turning ideas into scalable solutions, including cutting-edge projects like the travel and gamification app, which redefines how users interact with exploration and achievement.
As a dynamic and forward-thinking enterprise, Risk Strata Limited continues to navigate opportunities in technology, investment, and market innovation, serving as both a foundation for financial stability and a springboard for ambitious ventures. Whether managing key assets or pioneering new digital experiences, the company reflects a vision of strategic growth, calculated risk, and entrepreneurial evolution.
- Number of employees
- 0 - 1 employees
- Company website
- https://www.riskstrata.co.nz
- Industries
- Business & management Business services Education Entertainment Travel & tourism
- Representation
- Family-Owned Small Business
Recent projects
Game App UX/UI Framework Development
Tasks & Activities for Learners User Experience (UX) Research & Analysis Map user journey flows across various game modes. Define core UX principles to ensure accessibility and engagement. Wireframe Development Design low-fidelity wireframes outlining core screen layouts. Create high-fidelity prototypes using tools like Figma or Adobe XD. Ensure consistency in UI elements and navigation patterns across all game types and aligned with existing content. Interactive Storyboarding Develop storyboards for key gameplay interactions , illustrating user choices and feedback loops. Visualize game setup and management pathways , from joining games to configuring settings. Visualize dashboards and reporting , from managing game play to articulating specific game results and longer-term engagement and community statistics. Include animation cues or transition logic for a seamless experience. Usability Testing & Iteration Gather feedback on initial designs from simulated users or test groups. Iterate on layout, accessibility, and engagement mechanics . Provide a final refined version based on testing insights. Expected Deliverables ✔ User Flow Diagrams – Mapping interaction patterns across different game modes. ✔ Wireframes – Low and high-fidelity versions illustrating app screens and navigation. ✔ Storyboards – Detailed representations of user interactions and gameplay mechanics. ✔ Prototype Demo (Optional) – A clickable prototype demonstrating basic UI/UX functionality. ✔ Final Report – A structured presentation summarizing findings, recommendations, and refinements . This structure gives clear direction while ensuring focused, actionable outcomes . Do you want to refine anything further before posting the project? 🚀
Software Development for an Interactive App – MVP Build
1. Implement front-end UI components based on completed wireframes. 2. Develop core game mechanics, including player interactions, challenges, and team-based functionality. 3. Establish backend infrastructure, including authentication, database storage, and multiplayer functionality. 4. Conduct testing and iteration to refine gameplay mechanics and optimize user experience.
Risk Strata UX Design Project
Tasks & Activities for Learners User Experience (UX) Research & Analysis Conduct user persona development to understand different player types. Map user journey flows across various game modes. Define core UX principles to ensure accessibility and engagement. Wireframe Development Design low-fidelity wireframes outlining core screen layouts. Create high-fidelity prototypes using tools like Figma or Adobe XD. Ensure consistency in UI elements and navigation patterns across all game types. Interactive Storyboarding Develop storyboards for key gameplay interactions , illustrating user choices and feedback loops. Visualize game setup pathways , from joining games to configuring settings. Include animation cues or transition logic for a seamless experience. Usability Testing & Iteration Gather feedback on initial designs from simulated users or test groups. Iterate on layout, accessibility, and engagement mechanics . Provide a final refined version based on testing insights.
Strategic Launch & Local Business Engagement for Urban Game App
Develop a launch-ready marketing strategy and local business engagement framework for Global Arena—a location-based urban exploration game that blends immersive storytelling, cultural discovery, and real-world treasure hunting. Students will craft a cohesive go-to-market plan, design a pilot campaign to attract early adopters, and build an onboarding toolkit for partnering with local merchants (e.g., cafés, museums, retailers) who will offer in-app rewards and discounts. The goal is to drive buzz, build community credibility, and secure meaningful foot traffic to aligned businesses—while supporting an unforgettable player experience.
Latest feedback
Project feedback


Project feedback

